S+
Santa Claus Icon

Santa Claus Build

Summary
Faction: Special
Weapon: Snow Cannon
Type: Magical
Base Stats
Xp Bonus +7,5%
Movement Speed +10%
Faction Bonus: +x% Coin Bonus
Forge: LLL
Tier Rankings
Overall: S+
Early: S+
Late: S+
NMM: F
Arena: S+
Clash: S+
Guild: S+
Level Progression
10+20% Chance to find items used to spin Lucky Wheel
20+1 Starting Upgrade(s)
30x1.20 damage to frozen enemies
40HOLIDAY LOOTER: During December, Santa gets the following bonuses per run
50All Heroes: +10% Pickup Range
60+10% Area of Effect
70All Heroes: +2.5% XP Bonus
80GIFT MINE: Santa drops a gift bomb every 4 seconds which explodes for 1000%/1200%/1400%/1600%/1800% weapon damage when enemies get close.
90All Heroes that share faction: +1% chance of getting a gold key on completing a run
100HELPING ELVES: Killing enemies fill a meter. When full, spawns 10/12/14/16/18 elves for 10s, attacking enemies with 50% weapon damage.
120All Heroes: +5% Chance to find items used to spin Lucky Wheel
140Strong Stat Bonus: +5% Chance to Earn a Gold Key on Chapter Completion (Additive)
160All Heroes: +100% Damage

Hey, loungers, Kolz here. Today, I'm gonna go through why I think Santa is one of the best heroes in HvH.

Farming is the most time-intensive part of Heroes versus Hordes, and Santa can save you literal days of gameplay. You'll use him so much, you'll actually come to hate him.

He started off as my favorite hero, and I've seen his butt so much now that I can barely stand to see it anymore.

However, that's what you want. He's so strong, you need to use him as often as you can and feel guilty when you don't.

Santa is great for two reasons:

  1. The first is that his star progression has an increased coin chance, which means you'll get more coins at the end of the run.
  2. The second is because he gives an increase to gold key chance.

He's the only hero in the game with an increase to gold key chance, and that's massively important. Each 1% increase in gold key chance is like a 6% increase in silver key chance. And without him, you're gonna be down 11% in gold key chance.

That's over half a silver key per run! And when you're doing thousands and thousands of runs, every little chance helps.

So let's break down how to use the gold key chance to your advantage.

Santa santa nmm
Video Strategies Gear Weapons Jewels Skills

Santa Claus Video Guide

Santa Claus Strategies


Santa is the ultimate farmer because his whole kit gets you coins and keys. You get straight coins from star levels. You get more coins from all the XP increases. Then you get the ultimate buff - gold key chance - from three sources.

  1. Three-Star Forge. You're going to need 3,500 super tokens or Santa tokens in order to unlock it. That can take a while. So I recommend in this event, if you unlock Santa, you use all the currency to go into those forge tokens.
  2. Level 90 Global. This gives a 1% gold key chance to everyone in the special faction.
  3. Level 140. The third place he gets gold key chance is level 140, which means that you need to get him up to four stars.

Luckily, because of a glitch when they first released Santa, you got 375 hero shards, and they never took that glitch away. You still receive those hero shards when you get Santa, which is awesome. You automatically get them up to three stars.

To get to four stars, that means you're gonna need 75 more hero shards. You need to get those hero shards as fast as you can because getting that extra 5% gold key chance at 140 is huge. The easiest way at this point is via Dragon's Tower.

The Power of Time Saved


Doing the quick math, if you get all of your talents all the way skilled up, you'll have a 15% chance of getting a gold key at the end of a run. Going from 15 percentage points to 26 percentage points is like a 73% increase in your gold key chance.

Now let's say you're at full mythic gear, so you have all yellows, and you want to get to full heroic gear, all powder blues. Using the HVH tool calculator, that would require approximately 6,716 runs.

That's a long ass time.

But if you get Santa, you're down to only 5,221 runs. That's 1,500 runs saved. In terms of time, that's 22,500 minutes, 375 hours, or approximately 15.625 days.

So if you want to know how to measure a Santa, it's in the entire time.

Santa santa win

Santa Claus Gear


The aim with Santa's gear is to max your key chance without dying. You want to use Santa literally everywhere you can. Adventure Progression, regular progression, guild events, heck even Hero Clash, you want to try and use Santa.

So with that in mind, you start with Noble Gear and go from there:

Helm: NobleGloves: Noble
Chest: NobleNecklace: Noble
Boots: Noble/WizardRing: Noble

If you're pushing levels or farming higher Chapters, then start to remove Noble Gear for your highest DPS gear, while maintaining key chance. I normally go with Rogue Gloves and Necklace when I do this:

Helm: NobleGloves: Rogue
Chest: NobleNecklace: Rogue
Boots: Noble/WizardRing: Noble

However, you do sacrifice some coins for the damage boost. Just keep moving off Noble to other gear pieces as you need more damage for the game mode you're playing.

Same goes for Jewels and Weapons.

Santa santa full heroic

Santa Claus Weapons


For Santa, you want to evolve as FEW weapons as possible.

That's not a typo. I bolded it and capitalized it for emphasis.

Every time you don't evolve a weapon, that's another level of experience you can turn into coins. Ovr the course of thousands of runs, that will add up.

That makes an ideal Santa weapons setup look something like:

Divine Aura Bomb
|
Fire Orbs Fire Orbs
Chain Lightning Chain Lightning
Crossbow Crossbow
|
Ice Wand Ice Wand

Those are pretty standard, it's tomes that get odd:

Coin Tome Coin
XP Tome XP
Recovery Tome Cooldown
Armor Tome Critical
Evasion Tome Duration

You want duration tome for the odd instance when Auto Santa runs into a coin power-up. Duration will make it last longer.

If you don't have the base damage to go this light on weapons, start by adding back damage tome > area tome > duplicator tome to the build. Try to keep Coin Tome for maxing coins.

Jewels are simpler.

Santa library coin run

Santa Claus Jewels


Rule of thumb: Run as many key jewels as you can get away with. Then any coin jewels if you can't fill up on keys chance.

If you need more damage, then it's vulnerability > ultimate charge > ultimate duration > cooldown.

So jewel priority is:

Coin Jewel Key
Looter Coin
Looter Vulnerability

Only run more damage jewels if you are trying to progress or hit a higher reward chapter.

Santa chapter end double keys

Santa Claus Skills


Understanding Santa's Level Progression

Because people ask this a lot, the 20% chance for the Lucky Wheel is actual garbage. It's only for one event, and that's like the Easter event from this year, where you have to break things on the battlefield in order to collect items that will eventually allow you to spin a wheel. So you can ignore where it says in his kit, "a greater chance of finding items," because you're not really ever going to use that.

The other thing is, his skills that give a bonus during December are godlike. So, for December, you want to make sure that you have that skill leveled up as high as you can. That extra percentage, as I talked about earlier with this gold key chance, is huge, and for all of those other resources, it's also incredibly valuable.

Santa santa four corners

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